I’m excited to share my first lighting project created in Unreal Engine 5.
The goal of this project was to push my lighting skills further while exploring the possibilities of a real-time 3D engine.
Inspired by the dark and fantastical world of Castlevania, I aimed to craft a cinematic and atmospheric lighting mood, where light becomes a storytelling tool on its own.
**Special thanks :
Kristina Charette
Christophe Dery
25 hours of work
My contribution on this project :
- Lighting (100%)
- Layout camera (100%)
- Post-process (100%)
- Rendering (100%)
Software :
- Unreal Engine 5.6.1
Asset sources :
- Ultra dynamique sky (Epic Games)
- Abandoned Cathedral (Epic Games)
Breakdown